From the course: Sculpting a Game Environment

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Final Render

Final Render

From the course: Sculpting a Game Environment

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Final Render

- [Instructor] Okay one of the things I noticed in my BPR render is I had this dark area on this back wall and that's because I didn't clear a mask. So what I'm going to do is come in here, hold down Control, drag and it clears that mask out. Now the other thing I want to do is I want to add a little bit of rubble here real quick and then I'm going to redo my BPR render. So what I'm going to do is Alt, click that bottom floor, and I'm going to come up here and hit I for Insert Multi Mesh and I'm going to select this IMM brick. So what Insert Multi Mesh is, is something that gives me more than one type of brush or one type of object that I can drag out into my scene. So let's just remove all of these subdivisions. So I'm just going to delete my lower subdivisions and I'm going to drag out a brick there. And drag out another one. And then if I hold over that, and hit M it shows me all the bricks that I can grab, so I'm just going to go grab some more here. I just want to add a little…

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