From the course: Sculpting a Game Environment

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Finalizing the concept

Finalizing the concept

From the course: Sculpting a Game Environment

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Finalizing the concept

- Okay, so what I've done is, I've just taken those boards that I've made and I've reduced them down a couple of times, for the top, and then in the bottom, what I've done, is I've just used my move topological tool, to create some jagged edges. So, what I'm going to do is just show you that really quickly. I didn't want to spend a great deal of time on the same thing over and over again, and so what I've done is just went through really quickly and made sure that I had some imagery that you could look at, and then I wanted to show you how I did it. So, I've got move topological as my brush selected, and I'm just going to grab these edges and just drag them out. And it's a real organic process. Just make sure that you're in an orthographic view when you're doing this because if you don't, what happens, and I'll show you really quickly, you can pull it out and it looks great, but as soon as you get off to the side here, you'll see, that it's not in the right direction. So, you want to…

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