From the course: Sculpting a Scarecrow in ZBrush
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Finalizing details In rope necklace - ZBrush Tutorial
From the course: Sculpting a Scarecrow in ZBrush
Finalizing details In rope necklace
- [Narrator] The next step in this technique is to provide a more defined cut in between all of the different slices of the rope. I'll use my four crack brush for that and bring my brush size down. I wanna basically get just the right feel for this, for example that's a good amount of depth. A lot of what you'll do in Zbrush will tend to be, a positive sculpt and a negative sculpt and of course in some areas an inflation and a deflation or intersection within the geometry to define the general shape that you're going for. So it's just a matter of doing that same type of technique but with different brushes. I'm going to now leave it here and just focus on these few pieces. I'll define the edges of the knot to give them some depth. I'm always looking to ensure that I remove these type of smooth edges of the geometry so that later on as I'm texturing, especially with Polypaint that I have nooks and crannies or crevices that will capture the depth of the darker paint. Now that I have the…
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Contents
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Sculpting a button8m 14s
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(Locked)
Button holes and stitches6m 38s
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(Locked)
Sculpting the hat8m
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(Locked)
Hat band and patch8m 38s
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(Locked)
Hat stitches5m 7s
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(Locked)
Bending the hat and creating a crease9m 24s
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(Locked)
Texturing the hat8m 6s
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(Locked)
Sculpting and texturing the head12m 36s
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(Locked)
Handkerchief cloth folds6m 39s
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(Locked)
Glove sculpting9m 39s
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(Locked)
Glove leather texture9m 43s
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(Locked)
Glove seams and stitches5m 56s
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(Locked)
Sculpting details Into rope necklace5m 14s
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(Locked)
Finalizing details In rope necklace6m 8s
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(Locked)
Creating wood grain5m 39s
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(Locked)
Sculpting the branch10m 34s
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(Locked)
Sculpting the lantern handle7m 46s
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(Locked)
Carving a pumpkin7m 22s
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(Locked)
Adding details to the lantern4m 27s
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