From the course: Maya: Retopology for Animation

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Finish the guidelines

Finish the guidelines - ZBrush Tutorial

From the course: Maya: Retopology for Animation

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Finish the guidelines

- [Instructor] Now that we have the guidelines all laid out, let's organize them so that they're easier to work with. In this video, I'll group them and put them in a display layer so that it's easy to hide them or make them non-selectable. Okay, so we've got all our guides here, so what we can do is just click and drag over everything, this selects the body as well. So I'm just gonna control-click on the body to deselect it. Now we can hit control G to group all of those curves into one group. So you can see, over here in our outliner, it's now called group1. I'll just double-click on that and I'll just rename that guidelines. Okay, and while I've got this selected, let's go ahead and make a display layer for this as well. So let's go to our channel box and layer editor, and go to layers, and create layer from selected, and we'll just double click on layer one to name this guideslayer, and save. Okay, so now we can hide this or make it visible again, or we can turn it to a template…

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