From the course: ZBrush: ArchViz Cloth Sculpting and Details

Unlock the full course today

Join today to access over 22,600 courses taught by industry experts or purchase this course individually.

Finishing holes and creases

Finishing holes and creases - ZBrush Tutorial

From the course: ZBrush: ArchViz Cloth Sculpting and Details

Start my 1-month free trial

Finishing holes and creases

- [Instructor] Okay, so as you can see I added another crease on the other side of my table and you're welcome to do that if you feel like it. But right now we need to add more details where we don't have enough resolution. So we need to subdivide the geometry and in order for us to achieve that, let's discuss subdivision levels inside of ZBrush. So ZBrush has subdivision levels that can be stored to make the editing and sculpting process easier. What it does is it stores different levels of detail of your object so that you can go back and forth and edit depending on what level of detail you want to do. So that means that if you want to make big changes on the overall shape of your model, you can go back to the lower levels and if you need to add finder details, you can go forward to the higher levels. And that saves you a lot of time when you're trying to figure out the overall silhouette of your model. So for us to have…

Contents