From the course: ZBrush: Modeling Footwear
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Finishing the upper elements - ZBrush Tutorial
From the course: ZBrush: Modeling Footwear
Finishing the upper elements
- [Instructor] Okay, we're almost done with the basic structure of the shoe upper. Just a few little bits and tweaks to be done. At this point, you'll probably notice some things about your shoe that are a little off, maybe the proportions need correcting, or maybe the way that some of the patches sit on top of each other isn't quite right. Whatever the issue may be, this is the perfect time to fix it before moving onto the laces and fine details. So let's make it happen. Now there's a few little odds and ends that I did between the last video and this one. It's just a few pieces of leather, for example, this little um, loop right here, there's a little patch of leather on top of the tongue, and then there's this little leather patch right back here. I made these pieces the exact same way that all the other patches were made. So I didn't bother to make a video for those specifically. Just use what you've learned already in this chapter, and it should be pretty straightforward. So…
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Contents
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Making the basic upper shape7m 51s
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Drawing out the patch placement7m 29s
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Extracting the simple patches6m 59s
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Extracting more complex patches6m 4s
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Making the tongue5m 1s
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Making the cuff4m 1s
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Forming the heel tab9m 40s
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Finishing the upper elements5m 51s
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