From the course: ZBrush: Tips & Tricks
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Fixing curve snap issues - ZBrush Tutorial
From the course: ZBrush: Tips & Tricks
Fixing curve snap issues
- When you're creating a curve in ZBrush, it can either snap to the surface of the model or be created flat relative to the view plane. This can be toggled but the process is a bit more complicated than you would think. Let's see how it's done. Okay, let's say we wanna add a curve shape to this skull so let's just hit B to bring up our brushes. And let's get Curve Strap Snap. So I'm just going to simply draw out a curve here and you can see that it created it snapping it to the surface. Now let's take a look in the Stroke menu. In here, you can see that Snap is turned on so you might think that this is what caused that curve to snap to the surface. However, this is not actually true. What this does is it makes it so that as you edit this curve, and try to pull it around, it'll try to snap to the surface while you're changing the shape of the curve but not during the creation of it. And you can still pull it away from the model but as you bring it close, it'll try to snap onto it. So…
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- Working_with_dynamic_brush_scale.zip
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- Setting_preferences_for_recording_movies.zip
- flat_surfaces.zip
- paint_shadows.zip
- removing_material.zip
- view_presets.zip
- dynamesh_glitch.zip
- restore_pressure.zip
- styling_hair.zip
- snap_issues.zip
- seethrough_mode.zip
- wireframe_turntable.zip
- color_and_material_fill.zip
- adjust_curve.zip
- Scale_2_axis.zip
- Snake_Hook.zip
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- Closing_complex_holes.zip
- move_objects.zip
- timelapse_video.zip
- custom_primitives.zip
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- Making_custom_paintbrush.zip
- Saving_masks_for_later_use.zip
- Saving_masks_with_layers.zip
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- Ex_Files_Editing_UVs.zip
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- Projecting_texture_without_projecting_shape.zip
- Making_a_wireframe_model.zip
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- Using_the_adjust_plugin.zip
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- Using_sensitive_slider_mode.zip
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- Turning_2D_clip_art_into_3D.zip
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- Cutting_up_a_model_for_printing_in_parts.zip
- Cuting_a_model_with_keying.zip
- Making_a_model_hollow_for_3D_printing.zip
- Importing_UV_maps.zip
- Organizing_subtools.zip
- Automatically_generating_polygroups.zip
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