From the course: Sculpting a Scarecrow in ZBrush
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Glove seams and stitches - ZBrush Tutorial
From the course: Sculpting a Scarecrow in ZBrush
Glove seams and stitches
- [Narrator] Now, the final step is to actually add a seam that goes around the fingers. Basically breaking the glove up into two halves. And I can do that one of two ways. I can work with the Orb Cracks and literally just pull the line. And there's absolutely nothing wrong with that technique, and that's what I'm going to use, but I wanted to just show you another way you can do it is by using kind of a stitch brush that has some seaming, in this case has stitches, I don't want that. I want these to be void of any stitching. So, like this for example. If I lower my Intensity setting, I'm able to pull my line throughout the mesh that way too. But because of the style that we're working with I'm going to use the Orb Cracks. I want to be very careful in how I pull these lines also. Making sure that I'm getting right in the center of the glove. And that I'm following the general flow. Of course when I come to the end, I'm going to marry that around to the side. Now, the thumb is…
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Contents
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Sculpting a button8m 14s
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(Locked)
Button holes and stitches6m 38s
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(Locked)
Sculpting the hat8m
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(Locked)
Hat band and patch8m 38s
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(Locked)
Hat stitches5m 7s
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(Locked)
Bending the hat and creating a crease9m 24s
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(Locked)
Texturing the hat8m 6s
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(Locked)
Sculpting and texturing the head12m 36s
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(Locked)
Handkerchief cloth folds6m 39s
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(Locked)
Glove sculpting9m 39s
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(Locked)
Glove leather texture9m 43s
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(Locked)
Glove seams and stitches5m 56s
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(Locked)
Sculpting details Into rope necklace5m 14s
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(Locked)
Finalizing details In rope necklace6m 8s
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(Locked)
Creating wood grain5m 39s
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(Locked)
Sculpting the branch10m 34s
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(Locked)
Sculpting the lantern handle7m 46s
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(Locked)
Carving a pumpkin7m 22s
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(Locked)
Adding details to the lantern4m 27s
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