From the course: Sculpting a Scarecrow in ZBrush

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Glove seams and stitches

Glove seams and stitches

- [Narrator] Now, the final step is to actually add a seam that goes around the fingers. Basically breaking the glove up into two halves. And I can do that one of two ways. I can work with the Orb Cracks and literally just pull the line. And there's absolutely nothing wrong with that technique, and that's what I'm going to use, but I wanted to just show you another way you can do it is by using kind of a stitch brush that has some seaming, in this case has stitches, I don't want that. I want these to be void of any stitching. So, like this for example. If I lower my Intensity setting, I'm able to pull my line throughout the mesh that way too. But because of the style that we're working with I'm going to use the Orb Cracks. I want to be very careful in how I pull these lines also. Making sure that I'm getting right in the center of the glove. And that I'm following the general flow. Of course when I come to the end, I'm going to marry that around to the side. Now, the thumb is…

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