From the course: ZBrush 2020 Essential Training

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Importing models with texture maps

Importing models with texture maps - ZBrush Tutorial

From the course: ZBrush 2020 Essential Training

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Importing models with texture maps

- As we end the chapter on painting and texture, I want to go over one thing that can be a real roadblock if you don't know how to fix it. Let's take a look at importing models that have texture maps and see how Z Brush works a little differently than you might expect. So I don't have an exercise file loaded up right now because I'm going to be importing an OBJ file. So I'll just go to my exercise files, get the Dewhopper OBJ. And we'll just drag this into the canvas, make sure we're in edit mode. Let's source the material to skin shade forward to make it easier to see the texture. Okay so when importing OBJs with textures, this is going to be a separate texture map that you need to load in. So let's go to texture and import, and let's get that texture. So now that texture has been loaded into memory as you can see here, but it's not applied to the model yet so let's go to texture map, click on the swatch for that and…

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