From the course: Learning ZBrushCore
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Importing reference images - ZBrush Tutorial
From the course: Learning ZBrushCore
Importing reference images
- Learning how to work with reference images is one of the keys to successfully reproduce a 2D concept into 3D for example. In Zbrush Core we have the ability to load multiple images and multiple views of an object so that we can sculpt it into 3D with a bit more accuracy. Let's open up the left tray and load the draw pallet in there. And you can remove the brush pallette or any other palette that you have there at the moment we don't really need it at this point. At the bottom of the draw palette, you'll see we have these items with front, back, up, down, and left, right. Go ahead and click on the front back to expand it. And this options right here are directly related to the grid floor in the 3D space. And since the floor switch is disabled at this point, the options here are grayed out. So let's go ahead and enable the floor switch so we can see it in the canvas. You can switch these on and off from the switch right here or using the shortcut shift P on your keyboard. And now that…
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Contents
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Loading projects and templates3m 33s
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First contact and UI elements3m 1s
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Canvas and navigation2m 7s
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Customizing ZBrushCore UI2m 23s
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Custom hotkeys2m 35s
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Importing reference images2m 11s
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Working with reference images2m 38s
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Background color2m 16s
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Undo history and QuickSave1m 27s
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