From the course: ZBrush: Tips and Tricks

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Introduction to BPR modeling

Introduction to BPR modeling - ZBrush Tutorial

From the course: ZBrush: Tips and Tricks

Introduction to BPR modeling

- [Instructor] In a previous weekly tip we've used micro mesh and created a mesh composed of another model. Using BPR to GL techniques. In this weekly tip we'll explore some of the option of this technique. So first thing we're going to do is insert a plane. Let's go ahead and click on tool, plane 3D, and then let's go and grab a plane and hit T. Then let's make sure its a poly mesh 3D and click on make poly mesh 3D. So right now we have a plane that we can leverage to do micro mesh. Let's go ahead and let's make sure we have it in position. Like so. Now let's see a poly frames. Okay, perfect. So now let's go in to the render settings like the last time, draw micro mesh and let's go in to geometry, modify topology, click on micro mesh and then lets select for example the arrow. So now like the last time, we're seeing all the actual meshes in to our plane. So the one thing that we can do now is actually change the direction of that plane. So lets go in to the options here. So if you go…

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