From the course: ZBrush: Tips and Tricks

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Introduction to Geometry HD

Introduction to Geometry HD - ZBrush Tutorial

From the course: ZBrush: Tips and Tricks

Introduction to Geometry HD

- [Instructor] Geometry HD allows you to sculpt at a much higher polygon count than normal, while maintaining a project that doesn't render your computer useless. Let me demonstrate. So I'm going to bring up Lightbox, and then we'll select one of the projects here. So in this case, I'm going to select the demo head. And then make sure you have the tool palette either on the side here or somewhere that you can actually use it while we're sculpting this guy here. So I have the tool palette here, and then just around here you have the Geometry HD. So click on that, and once you click Divide HD, you want to make sure first that in in your geometry you are at the highest level. If you're not, if you do this, and you try to click Divide HD, it's not going to work. So let's go and bring up the highest level, and then click on Geometry HD and Divide HD. So pay attention to the total points here. So while we're clicking here, you're going to see this jump pretty high. So now we're at 239,000…

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