From the course: Sculpting a Scarecrow in ZBrush
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Learning about DynaMesh and ZRemesher - ZBrush Tutorial
From the course: Sculpting a Scarecrow in ZBrush
Learning about DynaMesh and ZRemesher
- [Instructor] Before we get started you'll notice I added a few of my favorite mat cat materials on the left side panel adjusting my custom UI under preferences as I demonstrated earlier in the course. In this lesson I'd like to demonstrate working with Dynamesh and ZRemesher. I mentioned both of those tools together because I tend to use both of them while working through my projects. The Dynamesh is a very powerful tool. What it does is it allows you to work very organically and focus on sculpting in a fluid manner. What it also does is it helps you to constantly keep your typology clean without any distortions so you won't have any issues with sculpting because you can keep updating the typology. Let me explain. I'm going to go over into my primitives and I'll just create a sphere. I'll make that a polymesh. So what I'll do is I'll increase a divisions on my sphere so that I can sculpt with a higher resolution. However, before I do any sculpting I'm going to enable Dynamesh. I'll…
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Contents
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Creating base meshes in Maya7m 10s
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Importing base meshes into ZBrush5m 21s
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(Locked)
Creating base meshes from ZSpheres4m 15s
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(Locked)
Learning about DynaMesh and ZRemesher5m 2s
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(Locked)
Using DynaMesh and ZRemesher6m 29s
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Creating a rope by drawing a curve with a custom brush5m 55s
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(Locked)
Repairing rope with DynaMesh and ZRemesher5m 56s
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(Locked)
Adding new base meshes to Scene1m 52s
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