From the course: ZBrush: Product Prototyping Techniques

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Lighting and rendering

Lighting and rendering

From the course: ZBrush: Product Prototyping Techniques

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Lighting and rendering

- [Instructor] All right, so now that we know a little bit about the materials and the UI in KeyShot it's time to work on the lighting and rendering. So this is what we're going to do in this video. The first thing that we can do to change the lighting in KeyShot is to hold Control anywhere in the viewport and left-click and drag. So as you can see, this will rotate the HDR image which contains the light sources and therefore changing the lighting angle or the lighting scenario. So again, holding Control and click and drag anywhere on the viewport will basically rotate the lighting scenario that we have here. Now the changes in lighting are not very dramatic in this case since I'm using the default HDR image which is a nice studio lighting for product display. So it has a lot of diffuse light and very soft shadows. So it is ideal for the type of product design that we're doing. However, we might want to go for a more dramatic lighting or simply to show the object in a more interesting…

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