From the course: ZBrush: Modeling Footwear
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Making a template for the repeating treads - ZBrush Tutorial
From the course: ZBrush: Modeling Footwear
Making a template for the repeating treads
- [Instructor] As you can see in the photo, there's a pattern of treads that we haven't made yet. Since this pattern is visually a separate unit from the rest of the sole, I'm going to make it separately using a totally different method. So let's just make one tread and then duplicate it to make a pattern. Okay, for this, let's go ahead and insert a new object into our scene. I'm going to hit shift A to append and let's go ahead and get cube 3D, actually, it really doesn't matter because we're just going to replace it. So I'm going to alt click on the cube to select it and then hit shift F, you can see the wire frame, and you can see that this is actually a really messy cube for modeling from. So what I'm going to do is scroll down to initialize and then what I want to do is set this resolution all the way to one by one by one and hit Q cube. So what this does is it just makes a cube that doesn't have any subdivisions. It's just a really neat cube for working with. And so what I want…
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Contents
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Importing reference images6m 15s
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Modeling the basic sole shape6m 14s
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Extruding the sole and tread thickness5m 4s
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Tapering the tread3m
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Creasing hard edges4m 21s
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Adjusting the reference images4m 18s
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Making a template for the repeating treads10m 1s
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Duplicating the tread with array mesh5m 6s
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Cutting the tread pattern9m 40s
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Tweaking the tread6m 15s
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Bending the sole5m 26s
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Tweaking the sole geometry3m 52s
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