From the course: ZBrush: Tips & Tricks

Making view presets - ZBrush Tutorial

From the course: ZBrush: Tips & Tricks

Making view presets

- There are a lot of times when you need to come back to very specific views of your work. In previous videos, I have shown how to use the timeline for that. However, the timeline might not be the best solution for every situation. In this video, I'll show you how to do it a different way. Okay, so let's just take a quick look at our model here. It's just the bull, and you can see that it's in a posed position here. So let's say we want to save some views of this. Maybe a side view. Now, notice that the side view of the bull isn't really exactly aligning with any particular orthograhic view. It's just sort of subjectively, arbitrarily chosen by me. So let's position this a little bit more accurately in what I would call a side view. And now we can come up to document and open up ZAppLink Properties. And let's save this as a front view. Now what you might notice is that it also saved a back view. It just sort of flipped the camera around 180 degrees from wherever the front view is. So let's see what it saved for that. Okay, not too bad, it might not be exactly what I want however, so I can actually clear this and save it more to my liking. So let's do clear two, and we're going to clear the back. So now we can adjust this slightly. Let's say I actually want it to be more like this. Then we could go back to document and save just the back. And now it's not going to change the front because that was already stored. Now you could go ahead and do the same thing for left, right, top, bottom. And there's also two custom views as well. So let's say for example, we want to have a close up on the face here. We could just go to document and save a custom for that. And then we can save a different customer view. Let's say, I don't what we want to do. The back legs here. So then we could go to document save custom two for that. And now we could just switch quickly between these different views that we have saved. Now these saved views are not going to save with your file if you save this bull. So what you want to do if you want to come back and view them in a later session is save views. That way you can save a file in probably the same folder as your 3D model. And then you can just load that back in when you're ready to restore these views. Now if you just want to get rid of everything, you can just click clear all and click clear. Okay so now you know how to use that. I find it particularly handy if for example I'm trying to create a 2D illustration and so I want to make sure I can always come back to one precise view of the model that is going to be used for the final presentation image.

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