From the course: ZBrush: Tips & Tricks

Making a wireframe turntable - ZBrush Tutorial

From the course: ZBrush: Tips & Tricks

Making a wireframe turntable

- Showing the wire frame of a model can be a valuable way to demonstrate whether a model has good topology for animation. In this video, I'll show you some ways of optimizing wire frame display so that it looks the best it can and also displays on all subtools at once. Okay so just quickly going over somethings with wire frames. You probably know by now, you can hit Shift + F or click on the this button to turn wire frame on and off. There's also a switch right here for Fill. If Fill is on, it's going to show you the polygroups in different colors. If Fill is off, it's just going to show the Pplypaint or the texture color of whatever the model is. Now there's also line. Now the way I have my buttons set up is kind of cutting off the L and I but this says Line. And so if we have that off, then we might as well just have this whole button turned off. So for this, I want to have Line turned on and I wanna have Fill turned off. So I'm just seeing the black lines on the white model. Now you'll also notice that Polyframe only shows the wire frame on the selected subtool. If we wanna see the wire frame on all the subtools, we could either combine all the subtools into one subtool, however that would make it difficult to work with because to continue working, we'd either have to go back to a different version or split them all up again. So instead of doing that, we can just hit BPR. And so when ZBrush does a render, it actually puts the wire frame on all of the subtools. Now there is one issue with this you might run into. If you have Live Boolean turned on and then you do a render, it's actually going to render without the wire frame. So make sure you have Live Boolean turned off for this. One other thing to keep in mind is that when you turn on a BPR render, you can't actually interactively move around your 3d scene. So if you try to move around, it's just going to cancel that render and the wire frame will go back to being just on one subtool. So where this is really useful is if you wanna do a turntable movie. So for this, let's turn on BPR render. And now we can go and create a turntable movie. So there's a couple settings I like to change for this. Under Title Image, I like to bring this all the way down so that we don't have the ZBrush logo fading in and out on our movie. I also like to go to the overlay image and just turn off opacity on the ZBrush logo that will show up in the corner. Also I would like to make sure that it's set to Document rather than Window. If it's on Window, it'll record all of the interface in the movie, however I just want to record my model. Okay with those things set, you can just click on Turntable. Now what it's going to do is just go through each frame of this turntable and save it out and in just a minute, we'll have a finished turntable. Okay now that the turntable is done rendering, we can just view it really quick just to make sure it turned out okay. Alright, looks pretty good. And then if we wanted to, we could save it through Export and send it to somebody else. Okay so we learned a couple things here. We learned how to show wire frames on all of the subtools as opposed to just one. We also learned how to show just the wire frame without the polygrouping. And we learned a couple tricks for making sure that the render comes out really nice.

Contents