From the course: Learning ZBrushCore
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Paint brush and materials - ZBrush Tutorial
From the course: Learning ZBrushCore
Paint brush and materials
- [Instructor] At this point we have a decent sculpture and if we render it out we'll get a gray render that will look pretty good and it will work as well as a proof of concept. But to make it stand out we should really add some textures and colors. So I think this sculpture is generally looking good and I'm happy with the proportions and the overall design. Also you might have noticed some small differences between where we left off in the previous video and what I have here on screen. I basically went through all the subtools and spent a little bit more time refining the transitions and adding some extra details but only using the techniques that we have been discussing so there's nothing new here. Now what I'd like to do is introduce you to the concept of polypaint and materials in ZBrushCore. Polypaint is actually very self explanatory and it just refers to painting polygons, that's all it is. So the amount of details or the definition of our polypaint will be determined by the…
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Contents
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Paint brush and materials3m 27s
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First color pass and establishing palette2m 25s
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Refining the color palette3m 55s
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Stroke type and alphas for texture detailing3m 55s
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Texture images to add variation2m 51s
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Sculpting details with paint1m 47s
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Applying materials4m 1s
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Lights setup2m 36s
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Rendering final image5m 57s
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