From the course: ZBrush: Product Prototyping Techniques
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Planing the modeling of a chair
From the course: ZBrush: Product Prototyping Techniques
Planing the modeling of a chair
- [Instructor] Alright, now that we have tackled the prototyping of some of the simple objects in Zbrush, let's make something a little bit more complex and organic. I have designed this quirky chair here in Photoshop and in this video what I'm going to do is walk you through the process of how to plan or at least think about how to 3D model this object in ZBrush. So as you can see from these sketches, I have a rough idea of what the chair will look like, but I don't have a very polished 2D concept to go for and that it what I like about prototyping in 3D or iterating in 3D directly. These sketches are very rough, they don't even have a straight line and the perspective is well off but they give me something to aim for and I can even put ideas down on how to solve maybe some functional part of the design like this one right here. However, once we get into ZBrush the design could take another direction as we start to, maybe, evaluate the shapes and the proportions, the ratios and…
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