From the course: Sculpting a Creature with ZBrush and Photoshop

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Preparing document for rendering

Preparing document for rendering

From the course: Sculpting a Creature with ZBrush and Photoshop

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Preparing document for rendering

Now it's time to extract the work that you've done. This video will show you how to set up your final document in ZBrush for the proper resolution. Okay, so we have our character all painted up and ready to take some nice pictures of this guy. So, the first thing we want to do is change the document size. As you can see, by default, we have an 800 X 600 pixel space, and that's just not gonna be enough to get a good render out of this program. So, let's go ahead and change this. We can actually select off of constrained proportions. If you wanted to maintain these proportions, you could keep that on, but because we just want to extract this character by himself, we'll have a little bit more control over this area. So let's go 3,000 pixels in height by 2,000 in width and click the 'Resize' button. It'll ask us if we really want to do this, we will say 'Yes'. As you can see, it kind of distorts our character, not a big deal. Hit the 'Control+N' button and just clear everything and before…

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