From the course: ZBrush and Keyshot for Product Design and Rendering

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Render preparation

Render preparation

From the course: ZBrush and Keyshot for Product Design and Rendering

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Render preparation

- [Instructor] We're almost done with the ZBrush work. Just a few things need to be done before we're ready to send it to KeyShot. Let's take a look at the final steps. Let's see in our subtool list here what we're working with. We've got subtools for all these different parts of the model. One thing I'm going to do is add a new subtool and make it invisible, so let's go to a pen and then I'll explain why I'm doing this. It doesn't matter what it is. Could be a sphere, a cube, and let's make this active, and I'm going to hold down Shift and click on the move up, and let's send that all the way up to the top. The reason why I'm doing this is because when you save a tool in ZBrush, the first subtool gets renamed to the name of the tool that you're saving, and I don't want to have it rename the blade to something else, so I'm going to add a subtool to make it invisible, and then it doesn't matter what we call this because it's going to get renamed when we save the tool. Now, let's come…

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