From the course: ZBrush: Stylized Sculpting

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Sculpting in the tentacles and head shapes

Sculpting in the tentacles and head shapes - ZBrush Tutorial

From the course: ZBrush: Stylized Sculpting

Sculpting in the tentacles and head shapes

- [Voiceover] What we have is all of our area masked out that we want to sculpt on. I'm going to just reverse that, because this is the actual area that we're planning to sculpt on. There's two ways to approach this. I can either just begin painting, and using my mask, or I can even inflate this area. If I go to deformation, what I have here is an inflate. I can just move my slider upwards a little bit and you'll notice that the mesh is actually inflating itself out. However, it is also giving us a very harsh edge. That's not necessarily desirable. For this particular reason, this technique's not going to work. There also is, we kept a hard edge. We didn't really soften that edge, and that was on purpose. With the inflate, it really likes more of a soft edge, so I'm just going to CTRL+z back. We'll just do this manually. I have two tentacles I have to deal with that are overlapping. Let's start with the top. The top is showing me that I have this one here, on the very top, is actually…

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