From the course: ZBrush: Product Prototyping Techniques

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Shaping and tweaking silhouette

Shaping and tweaking silhouette

From the course: ZBrush: Product Prototyping Techniques

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Shaping and tweaking silhouette

- [Instructor] Alright, in this video, we're going to polish these two main shapes, and get the silhouette working. So let's start with the base, go ahead and select that, and turn polyframe on. We're going to use the similar action that we've been using before to add a couple of edge loops around these areas. So, so make sure that the action is set to 'insert', and the target is a single edge loop, and we're going to create a couple of loops here, and here, doesn't have to be very precise, we can change them later, and now from the side view, let's go ahead and mask everything but this area. So you can hold 'control', and while you're holding 'control' you can also tap the alt key on your keyboard, and this will invert the masking. So anything that is within this square or this area will be unmasked, and the rest will be masked. So now we can use the gizmo 3D, let's bring it on, and click on the location icon so that it centers in this unmask area, and we can move this section down a…

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