From the course: ZBrush: Tips & Tricks

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Simulating a pottery wheel

Simulating a pottery wheel - ZBrush Tutorial

From the course: ZBrush: Tips & Tricks

Simulating a pottery wheel

- You know what, let's do a Tips & Tricks that's just fun. I love digital sculpture but I will always be into clay sculpture as well. Let's take a look at how easy it can be to sculpt with a potter's wheel approach in ZBrush. So, for this I'm going to start with nothing but a default sphere that comes with ZBrush. If you don't have the LightBox open, just go ahead and click on LightBox and then I'm going to pick the DynaMesh128. If you have any file open that you want to save, make sure you do that before you open this. Okay, so a potter's wheel is radially symmetrical so that means it has a vertical axis and then whatever happens around it happens the same in 360 degrees all the way around. So the way we can do that is by going into Transform and turning on Radial Symmetry by hitting R. And then what we want to do is have that symmetry axis going up and down, so on the y-axis. I'm going to turn on Y, turn off X. And we also want to just create as many points on that radial axis as we…

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