From the course: ZBrush: Product Prototyping Techniques

Unlock the full course today

Join today to access over 22,600 courses taught by industry experts or purchase this course individually.

Speaker base mesh

Speaker base mesh

From the course: ZBrush: Product Prototyping Techniques

Start my 1-month free trial

Speaker base mesh

- [Instructor] Okay, for the third object, I am going to make a speaker, but we're going to try to dive in a bit more deeper into design aspect of it. So go ahead and load a sphere from the tool palette, let's click on this one here, and make it a polymesh 3D. We're going to use the gizmo 3D to scale it in the Z axis, to make our sphere a little bit flatter, like so. All right, so this looks good. Now let's go ahead and duplicate this squashed sphere from the subtool palette. And let's go ahead and move it to the side on this axis, and we're going to use this object to subtract volume using the Boolean separation. So, let's go ahead and enable the live Boolean switch, here at the top, and let's go ahead and turn this object into a subtraction mesh from this icon, here in the subtool list. All right, now we can play with the scale and the placement of this squashed sphere just to get something closer to this. All right, something like that should be okay. Cool, let's keep prototyping…

Contents