From the course: ZBrush: Modeling a Cartoon Character
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Starting the guitar body - ZBrush Tutorial
From the course: ZBrush: Modeling a Cartoon Character
Starting the guitar body
- [Instructor] Looking at the concept art you can see that there are a few options for accessories to the character. However, none of them really looked like something I wanted for this course so I decided to design my own prop in the same style. I'll be combining the guitar and the log into a primitive log-guitar. Since we already have some practice modeling and painting and this course is not specifically about props, I'm going to go a bit faster through the steps. So think of it as an advanced chapter. Let's get to it. Okay, let's add a new object to our scene. Subtool, Append, and let's get a plane. And we'll select that plane. And I'm going to go into solo mode. And there's something I want to change about this plane. Let's go to Initialize and set this to a qgrid instead. Two by two by two resolution is good. Okay, so I'm just going to come to front view here and just start pushing and pulling to get very…
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