From the course: ZBrush: Tips & Tricks

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Storing camera views with a timeline

Storing camera views with a timeline - ZBrush Tutorial

From the course: ZBrush: Tips & Tricks

Storing camera views with a timeline

- If you're working on a model that needs to match photographic reference or concept art, there's a good chance that you'll want to save camera views to match the model to the reference. That makes it easy to switch between various saved viewpoints at any time. There's actually several ways to do this in ZBrush, but the way that has the most flexibility and fewest problems is by saving camera views in the timeline, so let's see how it works. So let's say that we're trying to create a shark that fits this reference. I have the reference image loaded up in Windows Photo Viewer, you can use whatever image viewer you would like. And you just want to place it in your window so that it's basically in the same place as your ZBrush document is below it. All right, now let's switch to ZBrush. So I've got a basic sphere in my scene, and what we want to do, before anything else, is turn on our camera timeline. So let's go into Movie, and Timeline, and show the timeline. Okay, so the next thing I…

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