From the course: ZBrush: Sculpting Portraits
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Taking a second look at proportions - ZBrush Tutorial
From the course: ZBrush: Sculpting Portraits
Taking a second look at proportions
- There are going to be many times along the way of sculpting that you'll want to check the proportions of the model. For example, you might of sculpted something while look at the model from one angle, and so something now looks off from a different angle, or maybe a new detail will reveal that something now looks wrong about the proportions. In this video, I'll show you how to approach the issue. Let's take a look. So we're starting to get the basics in place for our sculpt of Spencer, but I can see that something isn't quite right. Basically, as I built up various forms, it threw the proportions out of whack. Checking the proportions is something that you want to do every step along the way. For the purpose of this course, I'll skip a lot of the repetitious tweaking, and just talk about it here and there. Ok, so let's look for some places that are kind of off. I'm looking at my reference, it's pasted up on the wall in printout form, and I can just see that I might want to move some…
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Contents
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How I approach digital sculpture2m 28s
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Blocking out the proportions4m 32s
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Establishing the underlying structure5m 16s
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Blocking out the ears2m 8s
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Making the mouth cavity2m 41s
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Taking a second look at proportions2m 41s
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Placing reference photos on the grid3m 49s
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Aligning the sculpt with the photos3m 29s
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