From the course: Learning ZBrushCore
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Texture images to add variation - ZBrush Tutorial
From the course: Learning ZBrushCore
Texture images to add variation
- [Narrator] Now that we have set the mood with the color palate and created some nice transitions, let's have a look at all the cool things that we can do to keep improving this texture of our creature. First let's go back to the default settings of the paint brush. Remember if you like the brush with the effect you created you can save it before changing it back to the original. What I'm going to do now is tweak the RGB intensity to something like 70 or 75. Also let's change the focal shift to a higher number something like 90 will do the trick. Now I'm going to go ahead at select the body and choose a lighter brown almost like a yellow color. Now because we have a higher number in the focal shift, when we apply the stroke there's going to be a nice fade from the center of the brush cursor as you can see here. Let me just undo that. Now that we know what this brush does, let's go ahead and select or focus our camera in the most obvious chunk of hair, something like this one here…
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Contents
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Paint brush and materials3m 27s
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First color pass and establishing palette2m 25s
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Refining the color palette3m 55s
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Stroke type and alphas for texture detailing3m 55s
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Texture images to add variation2m 51s
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Sculpting details with paint1m 47s
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Applying materials4m 1s
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Lights setup2m 36s
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Rendering final image5m 57s
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