From the course: Sculpting a Scarecrow in ZBrush
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Using DynaMesh and ZRemesher - ZBrush Tutorial
From the course: Sculpting a Scarecrow in ZBrush
Using DynaMesh and ZRemesher
- [Instructor] So let me go ahead and work with the tool now on a real asset so that you can see how I would normally work with using both the Dynamesh and ZRemesher. So once again, I'll start with a ZSphere and make that a Polymesh. The first thing I want to do is go to the top of the axis. I'll hold down Mask, and I'll just paint a circle in. This would be the stem, for example, on a pumpkin. I'm going to reverse the mask, and switch over to the Move tool. And I'll pull that geometry up. This, for example, would be the stem on the top of the pumpkin. So going into Polyframes again, you can see how I've now distorted the geometry, and if I began to sculpt on this portion of the stem, I would really get a very unusual and chiseled type of sculpt as opposed to the clean geometry that I'm working with down here. So the first thing I want to do is turn this into a Dynamesh. I'll go into into Geometry, back to Dynamesh, and again, I'll just enable it. Make sure all of your masks are…
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Contents
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Creating base meshes in Maya7m 10s
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Importing base meshes into ZBrush5m 21s
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Creating base meshes from ZSpheres4m 15s
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Learning about DynaMesh and ZRemesher5m 2s
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Using DynaMesh and ZRemesher6m 29s
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Creating a rope by drawing a curve with a custom brush5m 55s
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Repairing rope with DynaMesh and ZRemesher5m 56s
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Adding new base meshes to Scene1m 52s
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