From the course: ZBrush: Hair with FiberMesh
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Viewing hair with anti-aliasing - ZBrush Tutorial
From the course: ZBrush: Hair with FiberMesh
Viewing hair with anti-aliasing
- [Narrator] Human hairs are, of course, very thin. When computers try to display something that's very thin like this, sometimes it can look strange because the thickness of the hair can be thinner than a single pixel on the screen. To address this issue, many graphical softwares use anti-aliasing. It's a fancy way of saying that they soften the jagged pixelated edges of objects by blending the color of the object with the adjacent pixels. In Zbrush, we can use this effect to make hair look somewhat better on screen. Let's see how it works. Okay, so we've got our hair and I just want to zoom in to make it easier to see this. You can see these individual hairs, especially right here on the edge of the hair, is really pixelated. Some of these hairs are turning into individual pixels or there's gaps in the hair because the hair is just so thin. You can see it really well if I turn on the magnifying glass. If you go to Preferences, open up Magnifying Glass, and just turn that on, you can…
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