From the course: Modeling a Female Android in ZBrush

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Fitting the wheel to the foot

Fitting the wheel to the foot - ZBrush Tutorial

From the course: Modeling a Female Android in ZBrush

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Fitting the wheel to the foot

One of the major challenges in 3D modeling is when you have to get different objects to connect with each other. Let's look at one way that we can do this by fastening the foot to the wheel. So you'll notice that I have the wheel a little bit more developed since we saw it last. I just did a few simple things like widen the wheel a little bit and I created a cylinder for the battery and electric motor housing. And then also created an accelerator pedal, by duplicating this larger object. Now, let's get the wheel aligned with the foot. So, what I want to do is select all the different wheel segments, such as the tire. And I also want to combine it with the battery and motor, and the accelerator pedal. So let's just merge these down together. Go to Merge and Merge Down. And yes, that's okay. Just want to confirm that that's what I wanted to do. Okay so, what I want to have is the wheel angled out a little bit, so that the wheel doesn't bang into the leg. So let's go to Rotate, and we'll…

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