From the course: Houdini: Particles

Unlock the full course today

Join today to access over 22,600 courses taught by industry experts or purchase this course individually.

Add POP Sprite

Add POP Sprite - Houdini Tutorial

From the course: Houdini: Particles

Start my 1-month free trial

Add POP Sprite

- [Instructor] Now we're gonna take a look at the proper workflow to set up sprite rendering. So what I'm gonna do first, if I go to my composite view tab here, you can see that we just have a sprite sheet loaded in. And we're actually gonna access it directly in the shader, but I've loaded into the comp contacts here just so we can see the image. It's a six by six, 2k sprite image where we have an animation that's going and looping from the beginning to end. So standard sprite setup. And so we've made that for you, so we can dive right in to actually apply it. So I'm gonna go back to my scene view, just go back to my object level, go into my simulation, and what I'm gonna do is hit tab and type popsprite. Okay, and let's slide that in here. So now if I open this up, we have a few different things. Now, what the popsprite node really just does is it basically just adds a bunch of attributes automatically onto our points for us that enable the sprite rendering. So by default, it's got…

Contents