From the course: Unity: Architectural Visualization Interactivity

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Adding first-person controls

Adding first-person controls - Unity Tutorial

From the course: Unity: Architectural Visualization Interactivity

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Adding first-person controls

- In the proceeding movie, we began to prepare for adding First Person Controls by adding Collision to our environment, that is we made our objects, solid objects, the kind of things that you can bump into. The reason this is important is because in this video, when we add our First Person Controller, we actually have a ground to stand on and we have walls that we can touch and we can't walk through. So here we're going to be adding First Person Controls. Now there are many different ways we can do this inside the Unity engine, but one of the fastest and most convenient methods is to take a trip to the Unity Asset Store and download a completely Free First Person Controller Asset that we can integrate into our project here. So I'm going to take a visit here to the Unity Asset Store, so here we are the Unity Asset Store inside a web browser window, and I've searched for First Person All-in-One, First Person Controller…

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