From the course: Applied Interaction Design: Onboarding Flow

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Adding interactivity and testing in XD

Adding interactivity and testing in XD

From the course: Applied Interaction Design: Onboarding Flow

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Adding interactivity and testing in XD

- [Instructor] With the onboarding screens set up, we can now turn our attention to how the user moves through the screens. In this case, it will be a Drag event and, in XD, interactions and motion are managed by the Prototype mode which is right up here. So, to accomplish that, I just select it. And then I'm going to double-click the group to select the first card on the Climb artboard. So I just select that. And I go drag a wire to the second artboard. And, in the Interactions panel, I'm going to use a Drag, Auto-Animate, and though I could apply easing to the drag, I decide not to simply because the user will be controlling the drag motion. When I apply an interaction, I tend to give it a quick test just to see if it's doing what I expect it to do. So I'm going to click the Play button here. And I'll drag and yep. It's doing exactly what I expected. So I'm going to open up the card on the second group and do the…

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