From the course: Houdini: Particles

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Create particle sim

Create particle sim - Houdini Tutorial

From the course: Houdini: Particles

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Create particle sim

- [Instructor] Now we've taken an overview of everything in our scene, and now it's time to actually build our simulation. Okay, so I'm gonna reward to the beginning, and turn off our ground and turn on our particle source, go up to our particles tab here and just use source particle emitter. And just like we had before, we have an auto DOP network that gets made with a bunch of nodes. I'm gonna hit the U key to go up, and we're gonna grab this source particles node that gets put up there for us in this auto DOP network and put it over here. Alright, I'm gonna call this node PARTICLE_RESULTS, and then our DOP network will be PARTICLE_SIM. Right and do my coloring scheme here. The PARTICLE_RESULT this time is actually gonna be light yellow because we aren't actually rendering this, it is temporary or intermediate geometry, and then PARTICLE_SIM is gonna become purple. Alrighty. So, now we have made the PARTICLE_SIM. Let's go inside here. I am going to get rid of these merge nodes…

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