From the course: Houdini: Particles

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Create particle sim

Create particle sim - Houdini Tutorial

From the course: Houdini: Particles

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Create particle sim

- [Narrator] So now we have our particle source geometry object, I'm going to select that. Gonna go up to our particles tab on our shelf and click on source particle emitter. And this is a good thing to remind you of too, you see that, since our play-head wasn't at the beginning of our scene, it's actually simulating up to where our play-head was. So, just another good thing to remember to rewind to the beginning when you're doing this. So let's rewind to the back, I'm gonna hit the U key to get out of this Auto DOP Network, and just like we did before, we're gonna reorganize this, because we have some auto named and created objects, so we wanna rein those in to our layout and nomenclature. So, I'm gonna bring the source particles down here, and the Auto DOP Network here, just like we did before, I'm gonna call the source particles actually, PARTICLE_RESULTS and the Auto DOP Network will be PARTICLE_SIM. I'm gonna bring up my colors, I'm gonna make the PARTICLE_RESULTS a light yellow,…

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