From the course: Unity: Architectural Visualization Interactivity

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Creating camera orbits

Creating camera orbits - Unity Tutorial

From the course: Unity: Architectural Visualization Interactivity

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Creating camera orbits

- [Instructor] In this video, we're going to see an alternative camera rig that is entirely mouse-controlled. It's going to be a really useful rig to set up if you want to demonstrate your architecture alongside particular features of it. For example, maybe you want a camera to rotate around a fountain water feature or a reception desk or a car in a garage so that you can showcase an environment alongside an important and key element of it. We'll see how to set that up right here using Cinemachine. To get started, I'm going to create a new camera by moving to the menu and choosing Cinemachine, create free look camera. It's the second option down. Now when I do this, it will create a virtual camera over here. You can see the pivot point of the object is actually over here while the camera data itself is aligned over here. Now be careful because in adding this free look camera rig, you will see that the icon of the camera…

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