From the course: Maya and Arnold: Architectural Materials

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Creating materials from bitmaps

Creating materials from bitmaps

From the course: Maya and Arnold: Architectural Materials

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Creating materials from bitmaps

- [Instructor] If you want to create materials from scratch, you can also do that in Substance Alchemist. You can take a bitmap image and turn that into a material. So let's take a look at how to do that. I'm going to go into my create tab and then select create new material and just clear everything out so we have a blank slate. Now in my exercise files substance folder, I should have a JPEG called WoodSiding_1024. So I'm going to left click and drag that in. Now when I do it brings up a menu and this allows me to bring this image in, in a number of different ways. We can bring it in as a bitmap, texture import. We can do what's called multi-angle, which takes multiple images and turns that into a material. But what we want is image to material. Now there are two ways to do this. The default method is AI powered, and that's the most powerful method, it's what we are going to use, but you do have to have an NVIDIA GPU on a…

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