From the course: Unity: Architectural Visualization Interactivity

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Creating teleportation prefabs

Creating teleportation prefabs - Unity Tutorial

From the course: Unity: Architectural Visualization Interactivity

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Creating teleportation prefabs

- [Instructor] In the previous movie, we created message notification interactivity. Allowing the viewer to move around the lobby and a message gets displayed depending on where they're standing. Now I took all of that functionality and I saved it into a new scene by using file and save as, and I saved it as the message scene. The scene in front of you here is exactly the same scene, but I just took the message notification stuff that we just added and I deleted the objects. So we have the same first person control a scene without the message stuff. That's not because the message functionality isn't important. Sure, I want to be able to have that. But I also now want to focus on a new type of interactivity on its own without the message stuff getting in the way. I want to show you how to create teleporters. The ability to take the viewer and transport them from one place to another instantaneously without their having to…

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