From the course: Unity: Architectural Visualization Interactivity

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Importing and configuring Cinemachine

Importing and configuring Cinemachine - Unity Tutorial

From the course: Unity: Architectural Visualization Interactivity

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Importing and configuring Cinemachine

- [Instructor] In this movie, I want to import and configure some of the remaining packages we're going to need to bring into our project to get our work done further along in this course. Now this project already contains quite a few different assets and packages pre imported. So you don't need to set those up. But there is one package that is imported, but nonetheless, I want to show you how to set up that up manually, because in some visualizations you won't need that package. In visualizations, you will. And so you need to see the steps on how to bring those assets in if you need to. I'm referring to here specifically to Cinemachine, which is an asset package that comes with Unity. It comes with a bunch of cameras, presets, and other kinds of tools and techniques to make virtual cinematography here inside our visualization really easy. Let me show you how to access those features and how to import that package. When…

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