From the course: Learning Algorithmic Design with Grasshopper

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Making X motion vectors

Making X motion vectors

From the course: Learning Algorithmic Design with Grasshopper

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Making X motion vectors

- In the last video, we took a look at how our data stream is flowing and that'll help us out towards our goal, of laying out an array of three dimensional panels on the XY coordinate plane, for CNC routing. So in this video, I'm continuing where I left off so my goal here is to use this offset information to build a set of motion vectors that I can use to move all those three dimensional panels into the right locations so that they're not all sitting right on top of each other like they are right now. That's of course really not useful to us at all. So let's get started, I'm going to bring up a vector XYZ component. And we'll plug in the output of the shift list component from the calculated X offsets group. And that's going to be making the X component of our motion vectors. For now I'm going to leave the Y input and the Z input of this vector XYZ component at zero. Later on we'll build in some additional steps to calculate Y offsets for all these panels but this should be a good…

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