From the course: Houdini: Particles

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From the course: Houdini: Particles

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- [Scott] So, now we've gone through four different projects designed to illustrate a variety of ways we can use particles in Houdini to create a really wide range of effects, and we've looked at a lot of different under the hood techniques to tweak attributes and to design systems that can be applied to a lot of other things in Houdini. So, I hope you've enjoyed getting some more knowledge about particles in this course, and I encourage you to continue your Houdini learning. There's two courses on the LinkedIn Learning library that I've created that I would recommend checking out. There's a Houdini Dynamics and Simulation course which goes into some of the nitty gritty of building dynamic simulations for both a hard body simulation like you see here as well as some soft body stuff where we do like, a procedurally animated jellyfish. The other course I recommend, I have a Houdini Advanced Motion Graphics course, and this is good really for anyone looking to expand their Houdini…

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