From the course: Houdini: Particles

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POP Kill

POP Kill - Houdini Tutorial

From the course: Houdini: Particles

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POP Kill

- [Instructor] The final POP nodes we're gonna lay down, we're gonna start with the POP kill nodes. Pull this down, right click POP kill. And we're gonna use this like we have before just to kill anything that may have fallen beneath our visible geometry line. 'Cause we just don't need to worry about any particles that have gone out of frame or out of our scene. So I will hit the P key to pull up parameters, Go to Bounding, go to Enable, click Bounding Object. Click on our little icon here for our SOP Path. And now let me close everything up, go to Ground, and you can see we have this out particle kill null. That was the particle collision geometry that I had manually just shifted down a little bit on the Y for this purpose. So we can bring that in, and you can see we have these overlapping guides for both collision and kill there. Actually for the kill, I'm just gonna turn off the guide. So we don't those overlapping guides, and there you go. So now that POP kill node will delete…

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