From the course: Houdini: Particles

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POP Wind: Noise

POP Wind: Noise - Houdini Tutorial

From the course: Houdini: Particles

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POP Wind: Noise

- [Instructor] All right, so now I'm gonna add another pop-wind node. And with this one, we're just gonna use the noise in this one. So I'm going to have the amplitude be one, I'm gonna change the pulse length to two to kind of slow the noise down a little bit and bring the roughness down to zero, which will make it sort of just less high frequency. I'm gonna call this noise "pop-wind noise." You know, because theoretically these could be combined and we could do that noise within the noise section down here of this other wind, but I kind of like separating some of this stuff out, because often, we'll bypass one or the other, just to see what is doing what effect. And I kind of like to really segment and silo everything that's happening to the particles into different nodes. You know, if I need to mute something or just trying and figure out what's doing what, nothing gets sort of overwhelming as to what forces are affecting my particles in what way. Okay, so now, I'm gonna rewind…

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