From the course: Substance Designer: Material Techniques

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Sculpt large rocks in the terrain

Sculpt large rocks in the terrain - Substance Designer Tutorial

From the course: Substance Designer: Material Techniques

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Sculpt large rocks in the terrain

- [Instructor] So now that we have a base terrain, what we're going to do is add some large rocks into our mossy ground here, so let's go ahead and do that. So what we're going to do first is kind of back our of there and then move these guys higher. And then let's create some rocks. So the first thing I'm going to do is use a shape node. So the shape node allows us to select different shapes, and then leverage those shapes to create anything we want. So you can select squares. So if we click on this, you can select Square, you can select Disc, Paraboloid, Bell, Gaussian and you can test these as you'd like. So, for the tiling, we'll do something around roughly three or four, and then we're going to use Paraboloid to create our rocks. So once we have these settings, let's go ahead and add a warp. So adding a warp will allow us to create shapes for our rocks. So let's go ahead and do that. So I'm going to create a brand new node, which is called Warp. And for this one, the intensity…

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