- Inputting styling data (the A side)
- Defining the parting surface
- Creating the B side
- Adjusting part thickness
- Creating bosses and ribs
- Draft analysis
- Adjusting wall thickness
- Final fillets to represent the real-world shape
Skill Level Intermediate
- [Instructor] Designing a part is one thing, designing a part so it can be injection-molded is altogether a different beast. With things like fit and finish, and ease of assembly to keep in mind, you're going to need a formulaic method of design that makes sure your final part is moldable. First, you have to create a tooling direction, a parting surface, and some parameters up front. Then you design your molded part off of these critical inputs. If you need to learn the basics of designing an injection-molded part, then join me, Steven Marjieh, CEO of Class A Surfacing in my LinkedIn Learning course about injection-molded design in NX.
Rapid Prototyping for Product Designwith Gabriel Corbett1h 38m Intermediate
CATIA V5: Design for Injection Moldingwith Steven Marjieh1h 7m Intermediate
1. Initial Inputs
2. Designing Your Part
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