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3ds Max is one of the world’s leading modeling and rendering software packages. In this learning path, you’ll build a basic knowledge of 3ds Max for designing visualizations, game environments, and virtual reality experiences.
Discover advanced 3ds Max features.
Practice your 3ds Max skills through project-based courses.
Create visualizations, environments, and virtual reality experiences.
3ds Max 2020 Essential Training with Aaron F. Ross
Learn what you need to know to use 3ds Max 2020 to create professional 3D models, animations, and motion graphics.
10h 55m • COURSE
3ds Max: Hard Surface Modeling with Joel Bradley
Learn tools and techniques to model hard surface objects as quickly and efficiently as possible with 3ds Max.
2h 38m • COURSE
3ds Max and After Effects: Product Visualization with Aaron F. Ross
Learn to render professional-quality product shots in 3ds Max and After Effects. This course covers shading, lighting, rendering, and compositing for product visualization.
3h 22m • COURSE
3ds Max: Cinematography for Visualization with Aaron F. Ross
3ds Max features advanced tools for realistic cinematography. Learn professional techniques of camera animation and special effects using the powerful 3D camera tools.
2h 24m • COURSE
3ds Max 2019: Advanced Materials with Aaron F. Ross
3ds Max features advanced material tools and techniques for physically-based rendering. Learn to design realistic shading networks in 3ds Max: Advanced Materials.
2h 37m • COURSE
3ds Max 2019: Advanced Lighting with Aaron F. Ross
3ds Max features advanced tools for photometric lighting. Learn to light and render photorealistic exteriors and interiors in 3ds Max 2019.
3h 36m • COURSE
You'll master 3ds Max with these experts
Aaron F. Ross
Aaron F. Ross is a 3D expert, video producer, author, and teacher.
Aaron F. Ross is a video producer, author, and educator. Aaron creates abstract video and computer animation. His work has screened at prestigious festivals and venues such as SIGGRAPH, ISEA, Berlin Interfilm, Geneva Videoweek, and the Exploratorium. Over the years he has worked professionally in various roles, including director, editor, videographer, 3D computer modeler, animator, and sound designer. Aaron is an expert in 3D animation, and has written or co-written three books on the subject. In 1999 he began teaching at the university level, and in 2007 began teaching accelerated professional development courses in Maya and 3ds Max. He currently operates a training web site for 3D artists, digitalartsguild.com. Aaron holds a Master of Fine Arts in Film/Video from the California Institute of the Arts, and a Bachelor of Fine Arts from the School of the Art Institute of Chicago.
A 3D fanatic, Joel Bradley produces 3D art for web, print, and multimedia, and training on 3ds Max and Maya.
Joel Bradley is a self-taught 3D generalist who has been using 3D and graphic design applications since he was 9 years old, cutting his teeth on programs such as trueSpace and Bryce 3D before moving onto 3ds Max. He has used his acquired skills to work in a number of industry areas, including producing content for the web, print, visualization, and multimedia to name a few.
For the past 4 years he has focused his attention on the production of video training for applications such as 3ds Max, Maya, SketchUp, Photoshop, Combustion, Composite, and more.