From the course: Learning nCloth

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Designing with nCloth

Designing with nCloth - nCloth Tutorial

From the course: Learning nCloth

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Designing with nCloth

- [Narrator] We're still in the wonderful world of simulation. And in this video, we're going to be looking at how fabric and soft bodies actually look, and what are the different type of look and behaviors as well, in term of animation, different fabrics and soft bodies are doing. And then we will be then trying to see how we can actually make really different materials, realistically and nCloth, and how we can actually control it. So, let's explore. So far, we've seen multiple very important aspects. So one of the very important aspects we have seen is the fact that we use and work with polygons. So we've seen that the way we will model our objects will be extremely important depending on what we want. So that is the first step. Then we've seen as well in nCloth that we have the collisions, which are moving the vertex as well, because if a vertex is getting too close to another object its vertex will not go through it. And we've also seen that we have a set of springs that are…

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