From the course: Learning nCloth

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Next steps - nCloth Tutorial

From the course: Learning nCloth

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- [David] nCloth is a very powerful simulation tool. Thank you for joining me in this little adventure. I hope you enjoyed it. You now have strong foundation on polygonal simulation. This is exciting, you can now set up realistic cloth dynamics and simulate soft bodies. Understanding the role of topology in simulation, as well as the main parameters within the Nucleus framework. Following this course, you can add to those skills to complete your toolbox of creature or character effects artist, such as mastering the nConstraint, developing advanced rig for nCloth, as well as advanced technical animation. As you are learning and gaining experience in simulation, I advise you to have a look at the Maya documentation on nCloth. And don't hesitate to come back and check out the library every once in a while for new courses. Beside teaching computer graphics and cinema, I worked in augmented and virtual reality. You can check out my endeavors @davidzbra and @zebravr on Twitter as well as on…

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